X.LA Chief Product Office Alexey Savchenko took part in the Game developers conference (GDC) in San Francisco from March 20 to 24, where he presented the demo version of XLA Metasites to the general public.
He spoke about the new development during a panel called “Emerging Approaches: What the Metaverse can teach us about Social and Narrative Design through Synthetic Media”, held in conjunction with Hexagram Founder and CEO Rob Auten.
According to Savchenko, Metasites is a modular 3D internet framework built by XLA, that provides individual creators with the capacity to deploy their Unreal Engine built content and connect it to the XLA ecosystem of features and services. Presentation revealed high fidelity graphics core experience, instant access to the system in the cloud through the browser, OpenAI’s GPT-3.5 integration powering non-active characters and their behavior, virtual assistant IVEE, ability to semantically analyze text and generate 3D scenes in UE5 and many other features.
“We call them Metasites, and the idea here is that every one of these locations is part of an infinite network of 3D, explorable spaces. Similar to hyperlinks, these worlds are connected by portals, and much like today’s web, the core infrastructure operates on a series of open protocols and standards,” says Savchenko.
XLA states that it shall distribute access to their system to both individual creators and Enterprise clients, based on a revenue share model, providing every party with full control and management of their content.